Important steps, thinking about joint splitting

This is a relatively important set of nodes. I broke up her upper body in this way. There is too much detail in the shoulders. This was going to be the hardest part because if you separate it, it’s bound to lose a lot of detail and the collarbone is integrated. If it was broken up it would definitely break the shape, but if it wasn’t it would be too stiff. So I still chose to sacrifice a bit of his squareness. Then separating them first, I will carve and modify the green part on the shape that will be divided again. I cut a little bit of the right side so it would connect better to the shape on the other side. On the other part, I have some bone spikes and scales on the jointed part to cover the moving jointed part with a sensible structure that looks less awkward. On the contrary, it will be more natural. In fact this step solves a big problem very well, that is, better, articulating the two parts, instead of looking so abrupt, and at the same time, he will be a little bit more interactive, it will not look so clumsy anymore, this joint is able to move flexibly, and about the elbows I also gave him a joint design, that is, I want his elbows to be able to be relatively well Bend it. So I added grooves for him so that he can fold better and the volume will not conflict with the I think this point is actually very important, because this greatly affects the integrity and interactivity of the final presentation

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