Joint modification makes them movable.

Many joints in the smooth part are too rough at the beginning. I don’t think they can be put into use directly, and they can‘t express this theme well. Some joints look too bulky and don’t look like they can walk. So I improved them, first of all, the shoulder part. He seemed that this structure would affect the rotation of the arm, so I trimmed it again, removed some unnecessary structures, and then moved the position of these bone spikes so that they would not affect the strength of the arm and retain the original shape. I think these structures are combined with the female image. It can express women‘s sense of strength and wild beauty very well, so I don’t want to remove these elements, so I choose to keep them as much as possible. As for the foot joint, he also had a big problem, that is, he went shopping too far away. He looked a little wide, so I tried to make it oval, so that the structure only rotated in one direction, so that he could earn more and retain his original shape, instead of making the joint too wide. It‘s big and bulky.

And her original hand looked a little too rigid. It was just a simple hand shape, but I wanted him to look more powerful, so I changed the posture of his hand to make him look like a sense of grip. This is what I want to express, that is, I hope she has a sense of control and strength. His hands seem to be slightly exerted, not completely relaxed or straightened. At the same time, I also want him to keep a little bit of that fluent posture, so she just exerted a little force. I finally kept this shape.

By:

Posted in:


通过 WordPress.com 设计一个这样的站点
从这里开始